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# SciFi UI Project
Name: Jurjius Pacalovas Student Number: C17706201 Fork this repository and use it a starter project for your assignment # Description of the assignment# I have written software that let you fly on the space it has stars, ship, radar, a circle, audio, galaxies, and buttons. # Instructions Just look! # How it works # Markdown Tutorial This is *emphasis* This is a bulleted list - Main.java - MovingCircle.java - Radar.java - stars.java - UI.java This is a numbered list - Main.java - MovingCircle.java - Radar.java - stars.java - UI.java # Headings ## Headings #### Headings ##### Headings This is code: ```Java public void render() { ui.noFill(); ui.stroke(255); ui.rect(x, y, width, height); ui.textAlign(PApplet.CENTER, PApplet.CENTER); ui.text(text, x + width * 0.5f, y + height * 0.5f); } ``` So is this without specifying the language: ``` public void render() { ui.noFill(); ui.stroke(255); ui.rect(x, y, width, height); ui.textAlign(PApplet.CENTER, PApplet.CENTER); ui.text(text, x + width * 0.5f, y + height * 0.5f); } ``` This is a youtube video: [![YouTube](.........................................[/URL]) Main.java package ie.tudublin; public class Main { public void startUI() { String[] a = {"MAIN"}; processing.core.PApplet.runSketch( a, new UI()); } public static void main(String[] args) { Main main = new Main(); main.startUI(); } } MovingCircle.java package ie.tudublin; import processing.core.PApplet; public class MovingCircle { private float x; private float dx = 1; private float y; private float diameter; private float radius; UI ui; public MovingCircle(UI ui, float x, float y, float diameter) { this.ui = ui; this.x = x; this.y = y; this.diameter = diameter; radius = diameter / 2; } public void render() { ui.stroke(255); ui.noFill(); ui.ellipse(x, y, diameter, diameter); ui.fill(255); // Static field ui.textAlign(PApplet.CENTER, PApplet.CENTER); ui.text("I am a moving circle", x, y); } public void update() { x += dx; if ((x > ui.width - radius) || (x < radius)) { dx *= -1; } } } Product.java package ie.tudublin; import processing.data.*; public class Product { private String name; private float price; public Product(String name, float price) { this.name = name; this.price = price; } public String toString() { return name + "\t" + price; } public Product(TableRow tr) { // Constructor chaining this(tr.getString("Name"), tr.getFloat("Price")); } /** * @return the name */ public String getName() { return name; } /** * @param name the name to set */ public void setName(String name) { this.name = name; } /** * @return the price */ public float getPrice() { return price; } /** * @param price the price to set */ public void setPrice(float price) { this.price = price; } } Radar.java package ie.tudublin; import processing.core.PApplet; import processing.core.PVector; public class Radar { private float radius; private PVector pos; private float frequency; private UI ui; private float theta = 0; public Radar(UI ui, float frequency, float x, float y, float radius) { this.ui = ui; this.frequency = frequency; pos = new PVector(x, y); this.radius = radius; } public void render() { /* * ui.pushMatrix(); ui.noFill(); ui.stroke(0, 200, 0); ui.translate(pos.x, * pos.y); ui.rotate(theta); ui.ellipse(0, 0, radius * 2, radius * 2); * ui.line(0,0,0,-radius); ui.popMatrix(); */ ui.noFill(); ui.ellipse(pos.x, pos.y, radius * 2, radius * 2); ui.ellipse(pos.x, pos.y, radius * 3, radius * 3); ui.ellipse(pos.x, pos.y, radius * 4, radius * 4); float x2 = pos.x + (float) Math.sin(theta) * radius * 2; float y2 = pos.y - (float) Math.cos(theta) * radius * 2; ui.line(pos.x, pos.y, x2, y2); // Here I have maked to move ships float lenu = ui.random(250, ui.width = 540); float lonu = ui.random(250, ui.height = 540); ui.fill(255, 0, 255); ui.ellipse(lenu, lonu, 50, 50); ui.ellipse(lenu, lonu, 50, 50); ui.ellipse(lenu, lonu, 50, 50); ui.ellipse(lenu, lonu, 50, 50); ui.ellipse(lenu, lonu, 50, 50); ui.noStroke(); float lenj = ui.random(250, ui.width = 540); float lonj = ui.random(250, ui.height = 540); ui.fill(255, 255, 0); ui.ellipse(lenj, lonj, 50, 50); ui.ellipse(lenj, lonj, 50, 10); ui.ellipse(lenj, lonj, 50, 50); ui.ellipse(lenj, lonj, 50, 50); ui.ellipse(lenj, lonj, 50, 50); ui.noStroke(); float lend = ui.random(250, ui.width = 540); float lond = ui.random(250, ui.height = 540); ui.fill(123, 123, 212); ui.ellipse(lend, lond, 50, 50); ui.ellipse(lend, lond, 50, 50); ui.ellipse(lend, lond, 50, 50); ui.ellipse(lend, lond, 50, 50); ui.ellipse(lend, lond, 50, 50); ui.noStroke(); } float timeDelta = 1.0f / 60.0f; public void update() { theta += PApplet.TWO_PI * timeDelta * frequency; } /** * @return the radius */ public float getRadius() { return radius; } /** * @param radius the radius to set */ public void setRadius(float radius) { this.radius = radius; } /** * @return the pos */ public PVector getPos() { return pos; } /** * @param pos the pos to set */ public void setPos(PVector pos) { this.pos = pos; } /** * @return the frequency */ public float getFrequency() { return frequency; } /** * @param frequency the frequency to set */ public void setFrequency(float frequency) { this.frequency = frequency; } } stars.java package ie.tudublin; import processing.core.PApplet; public class stars { PApplet ui; float len, lon; public stars(PApplet ui, float len, float lon) { this.ui = ui; this.len = len; this.lon = lon; } public void drawStars() { // sets the random value of the stars // uses the width and height of screen to do this float len = ui.random(0, ui.width = 1000); float lon = ui.random(0, ui.height = 1000); ui.fill(255, 3); ui.rect(0, 0, ui.width, ui.height); ui.fill(255, 14, 17); ui.ellipse(len, lon, 5, 5); ui.fill(255, 255, 0); ui.fill(255, 122, 123); ui.ellipse(len, lon, 10, 10); ui.fill(255, 255, 255); ui.fill(255, 255, 0); ui.ellipse(len, lon, 7, 5); ui.fill(len, lon, len); ui.ellipse(310, lon, 5, 5); ui.ellipse(320, lon, 5, 5); ui.ellipse(330, lon, 5, 5); ui.ellipse(330, lon, 5, 5); ui.ellipse(340, lon, 5, 5); ui.ellipse(350, lon, 5, 5); ui.ellipse(360, lon, 5, 5); ui.ellipse(370, lon, 5, 5); ui.ellipse(380, lon, 5, 5); ui.ellipse(390, lon, 5, 5); ui.ellipse(400, lon, 5, 5); ui.ellipse(410, lon, 5, 5); ui.ellipse(420, lon, 5, 5); ui.ellipse(430, lon, 5, 5); ui.ellipse(440, lon, 5, 5); ui.ellipse(450, lon, 5, 5); ui.ellipse(460, lon, 5, 5); ui.ellipse(470, lon, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(350, lon, 5, 5); ui.ellipse(360, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(380, lon, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(len, 510, 5, 5); ui.ellipse(480, lon, 5, 5); ui.ellipse(250, lon, 5, 5); ui.ellipse(260, lon, 5, 5); ui.ellipse(len, 430, 5, 5); ui.ellipse(len, 440, 5, 5); ui.ellipse(len, 450, 5, 5); ui.ellipse(len, 460, 5, 5); ui.ellipse(len, 470, 5, 5); ui.ellipse(len, 480, 5, 5); ui.ellipse(len, 490, 5, 5); ui.ellipse(len, 400, 5, 5); ui.ellipse(len, 410, 5, 5); ui.ellipse(len, 420, 5, 5); ui.ellipse(len, 430, 5, 5); ui.ellipse(len, 440, 5, 5); ui.ellipse(len, 450, 5, 5); ui.ellipse(len, 460, 5, 5); ui.ellipse(400, lon, 5, 5); ui.ellipse(len, 480, 5, 5); ui.ellipse(lon, 490, 5, 5); ui.ellipse(len, 500, 5, 5); ui.ellipse(lon, 410, 5, 5); ui.ellipse(450, len, 5, 5); ui.ellipse(lon, len, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.ellipse(len, lon, 5, 5); ui.noStroke(); ui.fill(255, 248, 128); ui.rect(0, 0, 200, 800); ui.rect(700, 800, 200, -800); ui.rect(0, 100, 800, -800); ui.rect(0, 700, 800, 100); } } UI.java package ie.tudublin; import java.util.ArrayList; import processing.core.PApplet; import processing.data.Table; import processing.data.TableRow; import ddf.minim.AudioInput; import ddf.minim.Minim; import ddf.minim.analysis.FFT; public class UI extends PApplet { ArrayList<Product> products = new ArrayList<Product>(); MovingCircle mc; stars star; boolean[] keys = new boolean[1024]; public void keyPressed() { keys[keyCode] = true; } public void keyReleased() { keys[keyCode] = true; } public boolean checkKey(int c) { return keys[c] || keys[Character.toUpperCase(c)]; } public void settings() { size(800, 800); // Use fullscreen instead of size to make your interface fullscreen // fullScreen(P3D); minim = new Minim(this); ai = minim.getLineIn(Minim.MONO, FRAME_SIZE, SAMPLE_RATE, BITS_PER_SAMPLE); fft = new FFT(FRAME_SIZE, SAMPLE_RATE); } public void setup() { mc = new MovingCircle(this, width / 2, height * .75f, 50); radar = new Radar(this, 1, width / 2, height / 2, 100); star = new stars(this, 0, 0); } Radar radar; void loadProducts() { Table table = loadTable("fly.csv", "header"); for (TableRow tr : table.rows()) { Product p = new Product(tr); products.add(p); } } public void mouseClicked() { int which = -1; // The best way!! if ((mouseX > border && mouseX < border + buttonWidth)) { if ((mouseY - border) % (buttonHeight + gap) < buttonHeight) { which = (int) ((mouseY - border) / (buttonHeight + gap)); } } // This also works /* * if (mouseX > border && mouseX < border + buttonWidth) { for(int i = 0 ; i < * products.size() ; i ++) { float y = border + (i * (buttonHeight + gap)); if * (mouseY > y && mouseY < y + buttonHeight) { which = i; break; } } } */ if (which != -1) { System.out.println(products.get(which)); } } float border = 20; float buttonWidth = 200; float buttonHeight = 50; float gap = 20; AudioInput ai; FFT fft; Minim minim; public static final int FRAME_SIZE = 1024; public static final int SAMPLE_RATE = 44100; public static final int BITS_PER_SAMPLE = 16; void drawProductButtons() { for (int i = 0; i < products.size(); i++) { Product p = products.get(i); float y = border + (i * (buttonHeight + gap)); float x = border; fill(255, 255, 0); stroke(0); rect(x, y, buttonWidth, buttonHeight); textAlign(CENTER, CENTER); fill(0); text(p.getName(), x + buttonWidth * 0.5f, y + buttonHeight * 0.5f); } } public void draw() { background(0); mc.update(); mc.render(); radar.update(); radar.render(); star.drawStars(); loadProducts(); mouseClicked(); drawProductButtons(); if (checkKey('m')) { stroke(255); float middle = height / 2; for (int i = 0; i < ai.bufferSize(); i++) { stroke(map(i, 0, ai.bufferSize(), 0, 255), 255, 255); line(i, middle, i, middle + ai.left.get(i) * middle); } fft.forward(ai.left); for (int i = 0; i < fft.specSize(); i++) { stroke(map(i, 0, ai.bufferSize(), 0, 255), 255, 255); line(i, 0, i, fft.getBand(i) * 20); } } if (checkKey('x')) { System.exit(0); } } } |